a narrative game / interactive essay that centers the subjectivity of the patient within the medical-industrial complex. It asks what it means to heal, and confronts the contradictory void of trust that resides between patients and doctors.
We use only technically necessary cookies. To watch embedded videos we load
content from YouTube (Google Ireland Ltd.), which may set cookies and transfer
data to Google. You decide whether to allow this. See our
Privacy Policy and Imprint.